Difference between revisions of "Arcade"

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*[[ Brain (SEGA System 2) ]]
*[[ Brain (SEGA System 2) ]]
*[[ Break Thru ]]
*[[ Break Thru ]]
*[[ Brick Blast (bootleg) ]]
*[[ Bubble Bobble ]]
*[[ Bubble Bobble ]]
*[[ Bubble Bobble (prototype) ]]
*[[ Bubble Bobble (prototype) ]]
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*[[ Car Action (bootleg) ]]
*[[ Car Action (bootleg) ]]
*[[ Caribbean Boule (SEGA System X) ]]
*[[ Caribbean Boule (SEGA System X) ]]
*[[ Carrier Airwing (bootleg) ]]
*[[ Carrier Air Wing (CPS1) ]]
*[[ Carrier Air Wing (bootleg) ]]
*[[ Castle of Dracula ]]
*[[ Castle of Dracula ]]
*[[ Caveman Ninja ]]
*[[ Caveman Ninja ]]
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*[[ Dragon Punch ]]
*[[ Dragon Punch ]]
*[[ Dragon Saber ]]
*[[ Dragon Saber ]]
*[[ Dragon Spirit ]]
*[[ Dragon World ]]
*[[ Dragon World ]]
*[[ Dream Soccer '94 (M107) ]]
*[[ Dream Soccer '94 (M107) ]]
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*[[ Pac-Land ]]
*[[ Pac-Land ]]
*[[ Pac-Man (bootleg) ]]
*[[ Pac-Man (bootleg) ]]
*[[ Pac-Mania ]]
*[[ Pachinko Sexy Reaction 2 ]]
*[[ Pachinko Sexy Reaction 2 ]]
*[[ Palamedes ]]
*[[ Palamedes ]]
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=== U ===
=== U ===
*[[ U.S. Navy (CPS1) ]]
*[[ UFO Catcher (SEGA Crane game) ]]
*[[ UFO Catcher (SEGA Crane game) ]]
*[[ Ultimate Mortal Kombat 3 ]]
*[[ Ultimate Mortal Kombat 3 ]]

Revision as of 17:07, 20 May 2024

PLD Dumping Method Legend:

  • Unlocked - The device was not secured and fusemap was read out in a programmer. These are usually untested but assumed working
  • Converted - The device was unlocked as the fusemap converted to a GAL device. Where possible both versions are included in a ZIP file
  • Bruteforced - The device was recreated by bruteforcing where all possible input states are asserted and all output states are logged
  • Recreated - The device was recreated by studying its operation, schematic, etc and manually creating a file
  • Handcrafted - File was made based on memory map or using a specific tool eg. cps1pal software
  • Undumped - The device was found on the PCB for was not dumped or recreated
  • Cracked - The device was sent to one of the many Chinese cracking services
  • Glitched - Some GAL devices can be power glitched to allow the fusemap to be read out


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