Mortal Kombat II (T-Unit)
From
PCB[edit]
PLD's[edit]
4 Mbit ROM version board[edit]
PLD Information | Credits | Download | View | |||||
---|---|---|---|---|---|---|---|---|
Dump Method | Target Device | Location | ID | Status | Creator(s) | Tester(s) | Files | Pictures |
Bruteforced | TIBPAL16L8-10 | UF17 | A-17480 | Tested (see note) | JonHughes, Porchy | Porchy | ZIP | |
Recreated | GAL20V8 | A-17481 | Tested | JokerCK, Porchy | JonHughes, Porchy | ZIP | ||
Bruteforced | GAL20V8 | A-16217 | Tested | JokerCK, Porchy | JonHughes, Porchy | ZIP |
A-17480 GAL replacement does work but introduces graphical artefacts. The game is still playable. To get a 100% replacement I had to use a TIBPAL16L8-10. Other bipolar devices may work but I have not tested this.
See THIS POST for more details
8 Mbit ROM version board[edit]
PLD Information | Credits | Download | View | |||||
---|---|---|---|---|---|---|---|---|
Dump Method | Target Device | Location | ID | Status | Creator(s) | Tester(s) | Files | Pictures |
Bruteforced | GAL16V8 | UF17 | A-17748 | Tested | Andrew Ivanov | Andrew Ivanov | ZIP |